I’ve been working a little bit more on my AV output. This one uses a tried and tested principle; discrete peak level detection. Which is were we measure the highest peak in the audio stream at regular intervals to return us a value which we can use to trigger visual systems. In this sketch we […]
Below is an extract from D, A, T, A. As I move into the world of 9-5 after a luxurious meander of a while after uni, I found a job at an institution of administration and data control. I was tasked with compiling, sorting and creating sheets of data. These spreadsheets, I spend a long time […]
Initial experiments using Max/MSP to generate AV work. The audio was synthesised whilst the video was created by reducing the resolution of two video loops and performing varying matrix operations on them. The same parameters are used to control both “feeds” (audio and visual). This connects them, making the experience more unified. I try to […]
This uses the same principle as Pic-Trigonometry, yet in 3D. A shape was constructed inside computer memory using trigonometry functions and then rotated and enlarged by controlling the mouse. Images were saved once I was happy with them.
The afternoon I had my left wisdom tooth removed… I was in severe agony. Whilst I was waiting nervously for the operation I knew I’d have to document it and use it as a source for something artistic. The next day I built these images (in Processing). Simple repetition, but of something that made me […]
A series of images convoluted into various guises of trigonometrical flexes. I steal the colour information from a favourite photograph and spray it across the digital canvas using tight mathematical rules such as: sin, cos, tan Again, this series was ‘performed’; as I let the computer continuously draw frames, I can freeze and grab them as I […]
A series of images created pixel by pixel using the modulo function. Programmed in Processing. By crawling through the image, and only applying colouring functions every nth pixel, you can create a huge multitude of patterns. Using an alpha variable as well (opacity) you can combine different iterations onto one an other. The working strategy […]